Internship as Level & Game Designer

(f/m/d)

HandyGames™ operates as an international indie game and premium mobile game publisher and developer.

Are you currently studying Level and Game Design and aiming for a career in the gaming industry? HandyGames™ offers students the opportunity to become part of our team for one semester as part of a mandatory internship.

You will have the chance to learn from experienced professionals while actively contributing to the development of our successful titles.

You’re looking for an on-site internship where you can fully explore your passion for games? Then you’ve come to the right place!

For our in-house game projects, a medieval-themed city builder and a strategy series, we are offering an Internship as Level & Game Designer (f/m/d) for a talented student. Working closely with experienced developers, you will implement your own vision for levels and missions within a new campaign.

You will master our proprietary map editors and utilize XML and Lua scripting to bring your concepts to life. Additionally, you will demonstrate your linguistic skills by crafting dialogues and descriptive in-game texts.

What we offer!

Life can often be complicated enough. No question about it. That's why your work should bring you joy and motivation.

Nice conditions at HandyGames™

  • 40 hours per week
  • Flexible working hours and 30 days of vacation
  • A short and quick decision-making process due to flat hierarchies
  • The opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology

On-site amenities

  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

That's You!

Do you have what we are looking for? Then go ahead and send us your application!

  • You have some initial knowledge of how to concept and design levels
  • You have a keen sense of what defines great gameplay and how to develop it into a motivating story
  • You’re good with numbers and can balance economic cycles or mission goals
  • You know the basics of game design for different genres, especially strategy and building games
  • You’ve got some experience with level editors and know a scripting language
  • You’ve already used AI tools and are open to working with them
  • Ideally, you’ve already gained some practical experience in game development during your studies
  • As a team player, you are open-minded and integrate well into an existing team
  • You stand out through self-motivation, a strong sense of responsibility, and the drive to grow with us and quickly adapt to new tasks
  • You have good English skills, both spoken and written